## How is Bresenham line drawing algorithm calculated?

Bresenham’s Line Algorithm:

- Step1: Start Algorithm.
- Step2: Declare variable x1,x2,y1,y2,d,i1,i2,dx,dy.
- Step3: Enter value of x1,y1,x2,y2
- Step4: Calculate dx = x2-x1
- Step5: Consider (x, y) as starting point and xendas maximum possible value of x.
- Step6: Generate point at (x,y)coordinates.

**What are the steps involved in Bresenham’s line drawing algorithm for M |> 1 where M is slope of the line?**

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Step 1 : Except the two end points of Line from User. Step 2 : Calculate the slope(m) of the required Line. Step 3 : Identify the value of slope(m). * Step 3.1.

### What is the formula for finding initial decision parameter in Bresenham line drawing algorithm?

Case 1: x1 > x2 Take (X2, Y2) as the starting point and (X1, Y1) as the endpoint, then continue the Bresenham’s algorithm.

**What are the line generation algorithm?**

Bresenham’s Line Generation The Bresenham algorithm is another incremental scan conversion algorithm. The big advantage of this algorithm is that, it uses only integer calculations. Moving across the x axis in unit intervals and at each step choose between two different y coordinates.

## What is Bresenham circle algorithm in computer graphics?

Bresenham’s Circle Drawing Algorithm is a circle drawing algorithm that selects the nearest pixel position to complete the arc. The unique part of this algorithm is that is uses only integer arithmetic which makes it, significantly, faster than other algorithms using floating point arithmetic in classical processors.

**Why Bresenham line drawing algorithm is better than DDA line drawing algorithm?**

Bresenhams algorithm is faster than DDA algorithm in line drawing because it performs only addition and subtraction in its calculations and uses only integer arithmetic so it runs significantly faster. DDA algorithm is not as accurate and efficient as Bresenhm algorithm.

### What are the steps of Bresenham’s circle drawing algorithm explain with example?

Bresenham’s Circle Algorithm:

- Step1: Start Algorithm.
- Step2: Declare p, q, x, y, r, d variables.
- Step3: Enter the value of r.
- Step4: Calculate d = 3 – 2r.
- Step5: Initialize x=0.
- Step6: Check if the whole circle is scan converted.
- Step7: Plot eight points by using concepts of eight-way symmetry.

**How is decision parameter calculated in Bresenham?**

Algorithm for slope |m|>1:

- Input two end points (x1,y1) and (x2,y2) of the line.
- Plot the first point (x1,y1).
- Calculate. Delx =| x2 – x1 | Dely = | y2 – y1 |
- Obtain the initial decision parameter as. P = 2 * delx – dely.
- For I = 0 to dely in step of 1. If p < 0 then. y1 = y1 + 1. Pot(x1,y1) P = p+ 2delx. Else. X1 = x1 + 1.
- END.

## What is Bresenham line algorithm in computer graphics?

Bresenham’s line algorithm is a line drawing algorithm that determines the points of an n-dimensional raster that should be selected in order to form a close approximation to a straight line between two points.

**Which is better DDA or Bresenham?**

DDA algorithm is less efficient than Bresenham line algorithm. While it is more efficient than DDA algorithm. 3. The calculation speed of DDA algorithm is less than Bresenham line algorithm.